Enterprise & Innovation

Innovation project, student developed UAV or drone

INNOVATION TAKES PRACTICE. LET’S GET STARTED.

The Ultimate Goal

“If invention is a pebble tossed in the pond, innovation is the rippling effect that pebble causes. Someone has to toss the pebble. That’s the inventor. Someone has to recognize the ripple will eventually become a wave. That’s the entrepreneur.” — Tom Grasty, PBS Idea Lab

Cultivating the skills to be a dynamic, disciplined team that engages in engineering and enterprise processes is the goal of all Ten80 programs. The ULTIMATE ultimate goal is to help students understand that innovation is a process and to help every individual find his or her place as a contributor to and leader in that process.  It is to help every individual become an innovative thinker because innovation is possible at every level of an organization and in every stage of a project or operation. 

Curriculum Overview

Success does not just happen.  It requires the right mindset, one that combines creativity with focus and determination.  Beginning with a short unit on Evidence-Based Enterprise, this curriculum can help you develop innovative solutions from scratch to issues you want to address in your own community.  Alternatively, each unit can be applied on its own to your existing projects.

Units include:

  • Evidence-Based Enterprise & Leadership
  • Project Management
  • Engineering Design Process
  • Business Modeling
  • Business Planning
  • Public Relations & Marketing

Challenge Flyer

Download the Enterprise & Innovation Flyer.

 

Scope & Applications

  • Apply the innovation process to an existing project
  • Apply the innovation process to a new project you define using this curriculum
  • Use individual units to enhance any project or activity
  • Optimize performance as Student Racing and Rover Challenge teams
  • Connect academies or clubs within a campus including engineering or STEM, IT, hospitality, business and marketing

 

So … What is the Innovation Process?

STEM Innovation Process

It is a process of purposefully combining these four elements: (1) the engineering process that requires (2) specific content knowledge and skills, the (3) enterprise process which is essentially prototyping a business and (4) leadership principles required to turn ideas into realities.

 

National STEM League

The Innovators-in-Training Challenge is a stand-alone series in the National STEM League (NSL). Students work to prepare something for “market”; economic markets or the marketplace of ideas.

The Enterprise & Innovation guide is also provided to teams competing in the Student Racing and Rover Challenge series to help them manage and market themselves and to maximize their performance in Community Outreach and Data-Driven Design categories. Click here for more information.